Goal
To meet your quota of $500 by the end of the year
Overview
-the game consists of 52 rounds.
- each tourists is worth $1
- you start out with $100
Game Bits
-Wood
Set Up
-each player chooses a character sheet
-players then take the corresponding avatar
- players may start on any of the outer ring enclosures
Round Order
-place six tourists in 5 of the enclosures. Determine where via die roll
-draw an event card and play it immediately
- movement phase: each player moves their avatar in accordance with their speed on their card
- if possible, the tourists move and then the monsters move
-if monster moves to same space as tourists, it immediately starts eating that turn
- players may choose to buy an equipment card
-convert tourists to money and add to quota counter
- remove tourists from the board
-escaped monsters stay on the board if they have not been captured
Movement
Monster Mvmt
-when they move is determined by the event card
-how far they move is determined via their stats
Tourist mvmt
-same as monster
-tourists only move 1 space each time
Player movement
-is dictated via speed stat on card
-not limited in where they can move. Players can move to any space as long as they are connected by a pathway
- players do not have to move the full amount their stat says
Monsters Eating Tourists
- monsters immediately start eating tourists if they exist on the same space
-if a player is on the same space as a monster and tourist, then the monster does not eat the tourists and instead engages in combat with the player
-how many tourists they eat each round is determined by their appetite stat on the card
-when tourists have been eaten, flip them over to their black side and leave them in the enclosure. They are now a dead body.
Engaging a Monster
-to subdue a monster and send it back to its cage, players must engage them in combat
- they must have a higher total strength than the monster. The monster wins ties.
-to determine whether they win players roll a die. Add the die roll to their stats and equipment cards (if applicable)
-to determine what the monster gets, roll a die and add that to their stats. Monsters are also buffed by dead bodies (See monster buffs)
-you may team up against a monster (see teaming up against a monster)
-defeated monster cards are discarded
Teaming up Against a Monster
- players may team up against a monster as long as they are all on the same space
- players do not add up their stats against a monster but fight it one after the other
- a monster rolls a die against each player
- if one player fails to win against a monster, their avatar is turned on its side and they are unconscious
- damage against a monster keeps on the monster as it confronts another player
- if the monster is defeated by any of the players in the space, all the other unconscious players are now revived
- if all players fail to defeat the monster, they all lose the encounter
NEEDS MUST GIVE AN EXAMPLE BECAUSE THIS IS KINDA CONFUSING.
Losing a Monster Encounter
-if all the players in the space with a monster lose combat, they are sent back to the parking lot and must skip their next turn
-if they have equipment cards, they must return all but one of them to the equipment deck.
Monster Buffs
- Every tourist eaten gives a permanent +1 to all the stats of the monster that ate them
- dead bodies give +1 to any monster that comes into that enclosure (excluding the monster that ate them who already has a +1)
Losing the Game
-if no player is on the board and all are recuperating in the parking lot, they lose the game
- if players do not reach their quota by the end of the game, they lose the game
Equipment Cards
-only 5 cards per player
- you can only play 2 in combat with a monster
-when players want to purchase an equipment card during a round, they must declare it
- players who announce their intention to buy an equipment card then draw 3 cards from the equipment card deck
No comments:
Post a Comment